Understand what makes Unity the world’s most widely used real-time 3D development platform and explore its powerful features for creating 3D and 2D games, as well as the Unity game engine and the Microsoft Game Dev, including the Microsoft Azure Cloud and Microsoft Azure Play Fab services, to create games.
You will start by getting acquainted with the Unity editor and the basic concepts of Unity script programming with C#. You’ll then learn how to use C# code to work with Unity’s built-in modules, such as UI, animation, physics, video, and audio, and understand how to develop a game with Unity and C#. As you progress through the chapters, you’ll cover advanced topics such as the math involved in computer graphics and how to create a custom render pipeline in Unity with the new Scriptable Render Pipeline, all while optimizing performance in Unity. Along the way, you’ll be introduced to Microsoft Game Dev, Azure services, and Azure Play Fab, and using the Unity3D Play Fab SDK to access the Play Fab API.
By the end of this Unity book, you’ll have become familiar with the Unity engine and be ready to develop your own games while also addressing the performance issues that you could encounter in the development process.
Jiadong Chen
Game Development with Unity for .NET Developers [EPUB ebook]
The ultimate guide to creating games with Unity and Microsoft Game Stack
Game Development with Unity for .NET Developers [EPUB ebook]
The ultimate guide to creating games with Unity and Microsoft Game Stack
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Bahasa Inggris ● Format EPUB ● Halaman 584 ● ISBN 9781801075077 ● Ukuran file 36.2 MB ● Penerbit Packt Publishing ● Negara US ● Diterbitkan 2022 ● Diunduh 24 bulan ● Mata uang EUR ● ID 8392515 ● Perlindungan salinan tanpa