Understand what makes Unity the world’s most widely used real-time 3D development platform and explore its powerful features for creating 3D and 2D games, as well as the Unity game engine and the Microsoft Game Dev, including the Microsoft Azure Cloud and Microsoft Azure Play Fab services, to create games.
You will start by getting acquainted with the Unity editor and the basic concepts of Unity script programming with C#. You’ll then learn how to use C# code to work with Unity’s built-in modules, such as UI, animation, physics, video, and audio, and understand how to develop a game with Unity and C#. As you progress through the chapters, you’ll cover advanced topics such as the math involved in computer graphics and how to create a custom render pipeline in Unity with the new Scriptable Render Pipeline, all while optimizing performance in Unity. Along the way, you’ll be introduced to Microsoft Game Dev, Azure services, and Azure Play Fab, and using the Unity3D Play Fab SDK to access the Play Fab API.
By the end of this Unity book, you’ll have become familiar with the Unity engine and be ready to develop your own games while also addressing the performance issues that you could encounter in the development process.
Jiadong Chen
Game Development with Unity for .NET Developers [EPUB ebook]
The ultimate guide to creating games with Unity and Microsoft Game Stack
Game Development with Unity for .NET Developers [EPUB ebook]
The ultimate guide to creating games with Unity and Microsoft Game Stack
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Ngôn ngữ Anh ● định dạng EPUB ● Trang 584 ● ISBN 9781801075077 ● Kích thước tập tin 36.2 MB ● Nhà xuất bản Packt Publishing ● Quốc gia US ● Được phát hành 2022 ● Có thể tải xuống 24 tháng ● Tiền tệ EUR ● TÔI 8392515 ● Sao chép bảo vệ không có