Dimitrios Buhalis & Feifei Xu 
Gamification for Tourism [PDF ebook] 

الدعم

This book examines the cutting-edge concept of gamification in tourism. It provides a theoretical foundation for tourism gamification and discusses the concepts of gaming and gamification and their application in the tourism and hospitality industry. The chapters offer valuable insights by showcasing examples of best practice from different countries and addressing key issues of game mechanism and game design principles. They focus on areas such as game design elements, game player types and their motivation, location-based games, augmented reality and virtual reality games. The volume will be useful for students and researchers in tourism marketing, digital tourism, smart tourism and tourism futures. It also serves as a helpful tool for tourism industry practitioners looking to increase customer engagement, enhance loyalty and raise brand awareness.

€42.99
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قائمة المحتويات

Figures and Tables
Acknowledgements
Contributors


Chapter 1. Feifei Xu & Dimitrios Buhalis: Gamification in Tourism: The Cutting-Edge Trend in Tourism


Part 1: Gamification Theories


Chapter 2. Demos Parapanos & Eleni Michopoulou: Gamification, Game Mechanics, Game Thinking and Players’ Profile and Life Cycle


Chapter 3. Russell B. Williams: Understanding Games and Gamified Experiences: The MAPS-AIM Model


Chapter 4. Ye (Sandy) Shen & Marion Joppe: Gamification: Practices, Benefits and Challenges


Part 2: Gamification Application and Case Studies


Chapter 5. Zuhal Cilingir Uk & Yaşar Gultekin: Gamification Applications in Hospitality and Airline Industries: A Unified Gamification Model


Chapter 6. Marianna Sigala & Elin Nilsson: Innovating the Restaurant Industry: The Gamification of Business Models and Customer Experiences


Chapter 7. Feifei Xu and Shaojin Li: Destination Marketing via Gamification: A Case Study of the Austria Adventure Game


Chapter 8. Luiz Pinto Machado: Gamification and Geocaching for Tourism Destinations: Marketing Madeira, Portugal


Chapter 9. Pablo Garrido-Pintado: Advergaming in Tourism: Spanish Cases


Chapter 10. Russell B. Williams: Pokémon GO: Serious Leisure and Game-Playing Tourists


Chapter 11. Sara Mac Bride-Stewart, Clare Parsons and Ilona Carati: Playfulness and Game Play: Using Geocaching to Engage Young People’s Well-being in a National Park


Chapter 12. Evrim Çeltek: Gamification: Augmented Reality, Virtual Reality Games and Tourism Marketing Applications


Chapter 13. Feifei Xu & Dimitrios Buhalis: Conclusion   


Index         

عن المؤلف

Feifei Xu is a Professor in Tourism Management, University of West London, UK and a Professor at Southeast University, China. She is Associate Editor of Tourism Review. She has worked in the field for 20 years.
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لغة الإنجليزية ● شكل PDF ● صفحات 312 ● ISBN 9781845418236 ● حجم الملف 4.9 MB ● محرر Dimitrios Buhalis & Feifei Xu ● الناشر Channel View Publications ● مدينة Bristol ● بلد GB ● نشرت 2021 ● الإصدار 1 ● للتحميل 24 الشهور ● دقة EUR ● هوية شخصية 7798679 ● حماية النسخ Adobe DRM
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