Learn practical C techniques, including often-needed algorithms within reusable functions. In this book, you’ll have the following code and advice at your fingertips: layout and pre-processors; control structures, iterations, and selections; pointers and structures; databases; reusability; lists, arrays, FIFO and stacks; searching and sorting; recursion; binary trees; integration; string utilities in/outside of C; web serving using Mongoose; game application code to build a Math Search puzzle; and embedded software.
Besides providing you with modules that you can immediately put to use,
Practical C also teaches you how to leverage the C language in a way that beginner books cannot achieve.
What You Will Learn:
- Avoid pitfalls that can cause intractable problems
- Handle lists and arrays
- Perform searches and sorts
- Binary trees
- Take advantage of recursion
- Handle exceptions
- Access databases
- Calculate integrals using numerical computation with practical applications
- Deal with strings in a convenient, error-free way
- Build a Math Search game application, similar to Word Search puzzle games
- Deal with issues specific to embedded applications
Who This Book Is For
Programmers who have a general knowledge of C.
قائمة المحتويات
1. Introduction.- 2. Tricky Bits.- 3. Iteration, Recursion, and Binary Trees.- 4. Lists, Queues, and Stacks.- 5. Exception Handling.- 6. String Utilities.- 7. Dynamic Arrays.- 8. Searching.- 9. Sorting.- 10. Numerical Integration.- 11. Embedded Software.- 12. Databases.- 13. Web Server using Mongoose.- 14. Game App: ‘Math Search’.- Appendix A: Abbreviations and Acronyms.- Appendix B: Introduction to SQL.
عن المؤلف
Giulio Zambon’s first love was physics, but he decided to dedicate himself to software development more than 30 years ago: back when computers were still made of transistors and core memories, programs were punched on cards, and Fortran only had arithmetic IFs. Over the years, he learned a dozen computer languages and worked with all sorts of operating systems. His specific interests were in telecom and real-time systems, and he managed several projects to their successful completion.
Giulio’s career took him to eight cities in five different countries, where he worked as a software developer, systems consultant, process improvement manager, project manager, and chief operating officer. Since early 2008, he has lived in a peaceful suburb a few kilometers north of Canberra, Australia, where he can dedicate himself to his many interests and in particular to writing software and programming books. Visit his web site, zambon-dot-com-dot-au, to see the full list of the papers and books he has authored.