With a Foreword by Danny Fingeroth, former Group Editor of Marvel’s Spider-Man comics line
Popular culture, simply stated, is the language of a people, expressed through everything from its clothing, food choices, and religious practices to its media. The popular and predominant values, interests, and needs of a society find their way into mass consciousness through a variety of venues including literature, cinema, television, video games, sport, and music. Through the inter-related forces of mass production, global marketing and the Internet, the fruits of popular culture penetrate into stores, living rooms, and everyday experience of children, teens, and adults in the form of catchphrases, toys, iconography, celebrities, and indelible images. Psychotherapists and counselors who can tap into the powerful images, messages, and icons of popular culture have at their disposal an unlimited universe of resources for growth, change, and healing.
Using real-world case examples and sound psychological theory, this book demonstrates how you can immediately start incorporating popular culture icons and images into your counseling or therapy. In this way, the authors will help elevate your ability to conduct clinical interviews with clients of all ages and all types of clinical problems.
قائمة المحتويات
‘
Contributors
Foreword: I’m a Stranger Here, Myself,
Danny Fingeroth
Acknowledgements
Introduction
Part I: Literature
Metaphors, Analogies & Myths, Oh My!: Therapeutic Journeys Along the Yellow Brick Road, Lisa Saldana
Harry Potter and the Prisoner Within: Helping Children with Traumatic Loss, William Mc Nulty
Calvin and Hobbes to the Rescue! The Therapeutic Uses of Comic Strips and Cartoons, Laura Sullivan
Part II: Music
The Healing Power of Music, Nancy Davis and Beth Pickard
Using Music and a Musical Chronology as a Life Review with the Aging, Thelma Duffey
Part III: Movies
Milieu Multiplex: Using Movies in the Treatment of Adolescents With Sexual Behavior Problems, Karen Robertie, Ryan Weidenbenner, Leya Barrett and Robert Poole
Little Miss Sunshine and Positive Psychology as a Vehicle for Change in Adolescent Depression, Dora Finamore
Chapter 8: Movie Metaphors In Miniature: Children’s Use Of Popular Hero And Shadow Figures In Sandplay, Linda B. Hunter
Part IV: Video and Board Games
Taking the Sand Tray High Tech: Using The SIMS as a Therapeutic Tool in the Treatment of Adolescents, Deidre Skigen
Picking Up Coins: The Use of Video Games in the Treatment of Adolescent Social Problems, George Enfield and Melonie Grosser
Passing Go In the Game of Life: Board Games in Therapeutic Play, Harry Livesay
Part V: Television
Big Heroes on the Small Screen: Naruto and the Struggle Within, Lawrence C. Rubin
Marcia, Marcia, Marcia: The Use and Impact of Television Themes, Characters and Images in Psychotherapy, Loretta Gallo-Lopez
The Sopranos and a Client’s Hope for Justice, Thelma Duffey and Heather Trepal
Part VI: Sports
Using the Popularity of Sport Culture in Psychotherapy, Jan M. Burte
Sports Metaphors and Stories in Counseling with Children, David A. Crenshaw and Gregory B. Barker
Part VII: Innovations in the Use of Popular Culture
Using Pop Culture Characters in Clinical Training and Supervision, Alan Schwitzer, Kelly E. Mac Donald & Pamela Dickinson
The Therapeutic Use of Popular Electronic Media with Today’s Teenagers, Scott Riviere
Index’
عن المؤلف
Lawrence C. Rubin, Ph D, LMHC, RPT-S, is a Professor of Counselor Education at St. Thomas University in Miami, where he also coordinates the Mental Health Counseling training program. He is a psychotherapist in private practice where he works with children, adolescents, and families, providing assessment, counseling, and play therapy. Dr. Rubin is a Registered Play Therapist Supervisor and current president of the Florida Association for Play Therapy.