Vladimir Geroimenko 
Augmented Reality Games I [PDF ebook] 
Understanding the Pokémon GO Phenomenon

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This is the first of two comprehensive volumes that provide a thorough and multi-faceted research into the emerging field of augmented reality games and consider a wide range of its major issues. These first ever research monographs on augmented reality games have been written by a team of 70 leading researchers, practitioners and artists from 20 countries.

In Volume I, the phenomenon of the Pokémon GO game is analysed in theoretical, cultural and conceptual contexts, with emphasis on its nature and the educational use of the game in children and adolescents. Game transfer phenomena, motives for playing Pokémon GO, players’ experiences and memorable moments, social interaction, long-term engagement, health implications and many other issues raised by the Pokémon GO game are systematically examined and discussed.  


Augmented Reality Games I is essential reading not only for researchers, practitioners, game developers and artists, but also forstudents (graduates and undergraduates) and all those interested in the rapidly developing area of augmented reality games. 

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Inhaltsverzeichnis

Preface.- The Pokémon GO Phenomenon in Theoretical, Cultural and Conceptual Contexts.- The Nature of the Pokémon GO Phenomenon and Lessons Learned.- The Pokémon GO Phenomenon in Educational Context.

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Sprache Englisch ● Format PDF ● Seiten 254 ● ISBN 9783030156169 ● Dateigröße 7.7 MB ● Herausgeber Vladimir Geroimenko ● Verlag Springer International Publishing ● Ort Cham ● Land CH ● Erscheinungsjahr 2019 ● herunterladbar 24 Monate ● Währung EUR ● ID 6996780 ● Kopierschutz Soziales DRM

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