Danny Goodman & Michael Morrison 
JavaScript Bible [EPUB ebook] 

Soporte
The bestselling Java Script reference, now updated to reflect changes in technology and best practices




As the most comprehensive book on the market, the Java Script Bible is a classic bestseller that keeps you up to date on the latest changes in Java Script, the leading technology for incorporating interactivity into Web pages. Part tutorial, part reference, this book serves as both a learning tool for building new Java Script skills as well as a detailed reference for the more experienced Java Script user.


You’ll get up-to-date coverage on the latest Java Script practices that have been implemented since the previous edition, as well as the most updated code listings that reflect new concepts. Plus, you’ll learn how to apply the latest Java Script exception handling and custom object techniques.


Coverage includes:



  • Java Script’s Role in the World Wide Web and Beyond

  • Developing a Scripting Strategy

  • Selecting and Using Your Tools

  • Java Script Essentials

  • Your First Java Script Script

  • Browser and Document Objects

  • Scripts and HTML Documents

  • Programming Fundamentals

  • Window and Document Objects

  • Forms and Form Elements

  • Strings, Math, and Dates

  • Scripting Frames and Multiple Windows

  • Images and Dynamic HTML

  • The String Object

  • The Math, Number, and Boolean Objects

  • The Date Object

  • The Array Object

  • JSON – Native Java Script Object Notation

  • E4X – Native XML Processing

  • Control Structures and Exception Handling

  • Java Script Operators

  • Function Objects and Custom Objects

  • Global Functions and Statements

  • Document Object Model Essentials

  • Generic HTML Element Objects

  • Window and Frame Objects

  • Location and History Objects

  • Document and Body Objects

  • Link and Anchor Objects

  • Image, Area, Map, and Canvas Objects

  • Event Objects


Practical examples of working code round out this new edition and contribute to helping you learn Java Script quickly yet thoroughly.


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Tabla de materias

Introduction xxv


Part I: Getting Started with Java Script 1


Chapter 1: Java Script’s Role in the World Wide Web and Beyond 3


Competing for Web Traffic 4


Other Web Technologies 4


Java Script: A Language for All 10


Java Script: The Right Tool for the Right Job 12


Chapter 2: Developing a Scripting Strategy 15


Browser Leapfrog 15


Duck and Cover 16


Compatibility Issues Today 17


Developing a Scripting Strategy 22


Chapter 3: Selecting and Using Your Tools 27


The Software Tools 27


Setting Up Your Authoring Environment 28


Validate, Validate, Validate 31


Creating Your First Script 31


Chapter 4: Java Script Essentials 37


Combining Java Script with HTML 37


Designing for Compatibility 51


Language Essentials for Experienced Programmers 54


Part II: Java Script Tutorial 59


Chapter 5: Your First Java Script Script 61


What Your First Script Will Do 61


Entering Your First Script 62


Have Some Fun 74


Exercises 75


Chapter 6: Browser and Document Objects 77


Scripts Run the Show 77


When to Use Java Script 78


The Document Object Model 79


When a Document Loads 82


Object References 85


Node Terminology 87


What Defines an Object? 88


Exercises 93


Chapter 7: Scripts and HTML Documents 95


Connecting Scripts to Documents 95


Java Script Statements 99


When Script Statements Execute 100


Viewing Script Errors 104


Scripting versus Programming 105


Exercises 106


Chapter 8: Programming Fundamentals, Part I 109


What Language Is This? 109


Working with Information 109


Variables 110


Expressions and Evaluation 112


Data Type Conversions 115


Operators 116


Exercises 118


Chapter 9: Programming Fundamentals, Part II 121


Decisions and Loops 121


Control Structures 122


Repeat Loops 124


Functions 124


Curly Braces 128


Arrays 129


Exercises 133


Chapter 10: Window and Document Objects 135


Top-Level Objects 135


The window Object 135


Window Properties and Methods 139


The location Object 142


The navigator Object 143


The document Object 143


Exercises 152


Chapter 11: Forms and Form Elements 153


The Form object 153


Form Controls as Objects 158


Passing Elements to Functions with this 170


Submitting and Prevalidating Forms 173


Exercises 177


Chapter 12: Strings, Math, and Dates 179


Core Language Objects 179


String Objects 180


The Math Object 183


The Date Object 184


Date Calculations 186


Exercises 189


Chapter 13: Scripting Frames and Multiple Windows 191


Frames: Parents and Children 191


References Among Family Members 194


Frame-Scripting Tips 195


About iframe Elements 196


Highlighting Footnotes: A Frameset Scripting Example 196


References for Multiple Windows 202


Exercises 206


Chapter 14: Images and Dynamic HTML 207


The Image Object 207


Rollovers Without Scripts 216


The javascript: Pseudo-URL 219


Popular Dynamic HTML Techniques 220


Exercises 222


Part III: Java Script Core Language Reference 223


Chapter 15: The String Object 225


String and Number Data Types 225


String Object 228


String Utility Functions 261


URL String Encoding and Decoding 267


Chapter 16: The Math, Number, and Boolean Objects 269


Numbers in Java Script 269


Math Object 276


Number Object 280


Boolean Object 284


Chapter 17: The Date Object 285


Time Zones and GMT 285


The Date Object 287


Validating Date Entries in Forms 304


Chapter 18: The Array Object 311


Structured Data 311


Creating an Empty Array 312


Populating an Array 313


Java Script Array Creation Enhancements 314


Deleting Array Entries 315


Parallel Arrays 315


Multidimensional Arrays 320


Simulating a Hash Table 321


Array Object 323


Array Comprehensions 353


Destructuring Assignment 354


Compatibility with Older Browsers 355


Chapter 19: JSON — Native Java Script Object Notation 357


How JSON Works 357


Sending and Receiving JSON Data 359


JSON Object 360


Security Concerns 361


Chapter 20: E4X — Native XML Processing 363


XML 363


ECMAScript for XML (E4X) 364


Chapter 21: Control Structures and Exception Handling 373


If and If. . .Else Decisions 373


Conditional Expressions 379


The switch Statement 380


Repeat (for) Loops 384


The while Loop 388


The do-while Loop 390


Looping through Properties (for-in) 390


The with Statement 392


Labeled Statements 393


Exception Handling 397


Using try-catch-finally Constructions 398


Throwing Exceptions 402


Error Object 407


Chapter 22: Java Script Operators 411


Operator Categories 411


Comparison Operators 412


Equality of Disparate Data Types 413


Connubial Operators 415


Assignment Operators 418


Boolean Operators 420


Bitwise Operators 424


Object Operators 425


Miscellaneous Operators 430


Operator Precedence 433


Chapter 23: Function Objects and Custom Objects 437


Function Object 437


Function Application Notes 447


Creating Your Own Objects with Object-Oriented Java Script 458


Object-Oriented Concepts 470


Object Object 474


Chapter 24: Global Functions and Statements 481


Functions 482


Statements 492


Win IE Objects 496


Part IV: Document Objects Reference 501


Chapter 25: Document Object Model Essentials 503


The Object Model Hierarchy 503


How Document Objects Are Born 505


Object Properties 506


Object Methods 507


Object Event Handlers 508


Object Model Smorgasbord 509


Basic Object Model 510


Basic Object Model Plus Images 511


Navigator 4–Only Extensions 511


Internet Explorer 4+ Extensions 512


Internet Explorer 5+ Extensions 515


The W3C DOM 516


Scripting Trends 532


Standards Compatibility Modes (DOCTYPE Switching) 534


Where to Go from Here 535


Chapter 26: Generic HTML Element Objects 537


Generic Objects 537


Chapter 27: Window and Frame Objects 739


Window Terminology 739


Frames 740


Window Object 746


Frame Element Object 854


Frameset Element Object 862


iframe Element Object 868


Popup Object 875


Chapter 28: Location and History Objects 881


Location Object 881


History Object 900


Chapter 29: Document and Body Objects 907


Document Object 908


Body Element Object 981


Tree Walker Object 990


Chapter 30: Link and Anchor Objects 995


Anchor, Link, and a Element Objects 995


Chapter 31: Image, Area, Map, and Canvas Objects 1003


Image and img Element Objects 1003


Area Element Object 1024


Map Element Object 1028


Canvas Element Object 1032


Chapter 32: Event Objects 1043


Why ‘‘Events’’? 1044


Event Propagation 1045


Referencing the event Object 1059


Binding Events 1059


Event Object Compatibility 1064


Dueling Event Models 1066


Event Types 1070


NN6+/Moz event Object 1097


Part V: Appendixes 1123


Appendix A: Java Script and Browser Objects Quick Reference 1125


Appendix B: What’s on the CD-ROM 1133


Index 1137

Sobre el autor

Danny Goodman is the author of numerous critically acclaimed and best-selling books, including
The Complete Hyper Card Handbook,
Danny Goodman’s Apple Script Handbook,
Dynamic HTML: The Definitive Reference, and
Java Script & DHTML Cookbook. He is a renowned authority on and expert teacher of computer scripting languages. His writing style and pedagogy continue to earn praise from readers and teachers around the world.
Michael Morrison is a writer, developer, toy inventor, and author of a variety of books covering topics such as Java, C++, Web scripting, XML, game development, and mobile devices. Some of Michael’s notable writing projects include Faster Smarter HTML and XML, Teach Yourself HTML & CSS in 24 Hours, and Beginning Game Programming. Michael is also the founder of Stalefish Labs (www.stalefishlabs.com), an entertainment company specializing in unusual games, toys, and interactive products.
Paul Novitski has been writing software as a freelance programmer since 1981. He once taught himself BASIC in order to write a machine language disassembler so that he could lovingly hack Wang’s OIS microcode. He has focused on internet programming since the late ’90s. His company, Juniper Webcraft, produces HTML-strict websites featuring accessible, semantic markup, separation of development layers, and intuitive user interfaces. He knows the righteousness of elegant code, the poignancy of living on the bleeding edge of wilderness, the sweet melancholy of mbira music, and the scorching joy of raising twin boys.
Tia Gustaff Rayl is a consultant who does development and training in database and Web technologies. Most recently she has published courseware for XHTML, CSS, Java Script, and SQL. It comes as no surprise to those who know her that she began her software career with degrees in English and Education from the University of Florida. As is usual for most newcomers to the field, her introduction to computing was maintaining software. She went on to a long-standing career in the software industry in full life cycle system, application, and database development; project management; and training for PC and mainframe environments. In the mid-nineties she worked on early Web-enabled database applications, adding Java Script to her repertoire. She continues to take on development projects to maintain her code-slinging skills. If she had any spare time (and money) she would go on an around-the-world cruise with her husband and two dogs.
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Idioma Inglés ● Formato EPUB ● ISBN 9780470952801 ● Tamaño de archivo 13.5 MB ● Editorial John Wiley & Sons ● País US ● Publicado 2010 ● Edición 7 ● Descargable 24 meses ● Divisa EUR ● ID 2326773 ● Protección de copia sin

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