Ready to create rich interactive experiences with your artwork, designs, or prototypes? This is the ideal place to start. With this hands-on guide, youll explore several themes in interactive art and designincluding 3D graphics, sound, physical interaction, computer vision, and geolocationand learn the basic programming and electronics concepts you need to implement them. No previous experience is necessary.Youll get a complete introduction to three free tools created specifically for artists and designers: the Processing programming language, the Arduino microcontroller, and the open Frameworks toolkit. Youll also find working code samples you can use right away, along with the background and technical information you need to design, program, and build your own projects.Learn cutting-edge techniques for interaction design from leading artists and designers Let users provide input through buttons, dials, and other physical controls Produce graphics and animation, including 3D images with Open GLUse sounds to interact with users by providing feedback, input, or an element they can control Work with motors, servos, and appliances to provide physical feedback Turn a users gestures and movements into meaningful input, using Open CV
Joshua Noble
Programming Interactivity [PDF ebook]
A Designer’s Guide to Processing, Arduino, and openFrameworks
Programming Interactivity [PDF ebook]
A Designer’s Guide to Processing, Arduino, and openFrameworks
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Idioma Inglés ● Formato PDF ● Páginas 728 ● ISBN 9781449321512 ● Editorial O’Reilly Media ● Publicado 2012 ● Descargable 6 veces ● Divisa EUR ● ID 2393076 ● Protección de copia Adobe DRM
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