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Interactive storytelling is the basis for any game, and Twine gives users the tools to make their own choose-your-own-path games. Starting with the basics of storytelling, moving to Parsely games, and finally exploring Twine, readers will learn the ins and outs of making fun and engaging story-based games. The hands-on activities in this remarkable resource are uniquely designed to teach readers the basics of computational thinking, variables, and the Harlowe programming language, all while having fun making a game online.
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Langue Anglais ● Format PDF ● Pages 128 ● ISBN 9781725340169 ● Maison d’édition The Rosen Publishing Group, Inc ● Publié 2019 ● Téléchargeable 3 fois ● Devise EUR ● ID 7135161 ● Protection contre la copie Adobe DRM
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