David Mark & Jeff LaMarche 
Beginning iPhone 3 Development [PDF ebook] 
Exploring the iPhone SDK

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Are you a programmer looking for a new challenge? Does the thought of building your very own i Phone app make your heart race and your pulse quicken? If so, Beginning i Phone 3 Development: Exploring the i Phone SDK is just the book for you. Updated and revised for i Phone SDK 3, many of the discussions in the original book have been clarified to make some of the more complex topics easier to understand. In addition, all of the projects have been rebuilt from scratch using the SDK 3 templates.

For the latest version of this book for Swift, see Beginning i Phone Development with Swift, ISBN 978-1-4842-0410-8. For the latest version of this book for Objective-C, see Beginning i Phone Development: Exploring the i OS SDK, ISBN 978-1-4842-0200-5.

Assuming only a minimal working knowledge of Objective-C, and written in a friendly, easy-to-follow style, this book offers a complete soup-to-nuts course in i Phone and i Pod touch programming. The book starts with the basics, walking you through the process of downloading and installing Apple’s free i Phone SDK, and then stepping you though the creation of your first simple i Phone application. From there, you’ll learn to integrate all the interface elements i Phone users have come to know and love, such as buttons, switches, pickers, toolbars, and sliders. You’ll master a variety of design patterns, from the simplest single view to complex hierarchical drill-downs. The confusing art of table building will be demystified, and you’ll see how to save your data using the i Phone file system. You’ll also learn how to save and retrieve your data using SQLite, i Phone’s built-in database management system. In addition, you’ll also learn about Core Data, an important persistence mechanism that has just been added with SDK 3.

And there’s much more! You’ll learn to draw using Quartz 2D and Open GL ES, add multitouch gestural support (pinches and swipes) to your applications, and work with the camera, photo library, accelerometer, and built-in GPS. You’ll discover the fine points of application preferences and learn how to localize your apps for multiple languages. You can discover more about this book, download source code, and find support forums at the book’s companion site, at www.iphonedevbook.com.


  • The i Phone 3 update to the best-selling and most recommended book for i Phone developers

  • Packed full of tricks, techniques, and enthusiasm for the new SDK from a developer perspective

  • The most complete, useful, and up-to-date guide to all things having to do with Apple’s i Phone SDK

€34.99
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Table des matières

1. Welcome to the Jungle.- 2. Appeasing the Tiki Gods.- 3. Handling Basic Interaction.- 4. More User Interface Fun.- 5. Autorotation and Autosizing.- 6. Multiview Applications.- 7. Tab Bars and Pickers.- 8. Introduction to Table Views.- 9. Navigation Controllers and Table Views.- 10. Application Settings and User Defaults.- 11. Introduction to Core Data.- 12. Basic Data Persistence—Beyond SQLite.- 13. Drawing with Quartz and Open GL.- 14. Taps, Touches, and Gestures.- 15. Where Am I? Finding Your Way with Core Location.- 16. Whee!.- 17. i Phone Camera and Photo Library.- 18. Application Localization.- 19. Where to Next?

A propos de l’auteur

Dave Mark is a longtime Mac developer and author who has written a number of books on Mac and i OS development, including Beginning i Phone 4 Development (Apress, 2010), More i Phone 3 Development (Apress, 2010), Learn C on the Mac (Apress, 2008), The Macintosh Programming Primer series (Addison-Wesley, 1992), and Ultimate Mac Programming (Wiley, 1995). Dave loves the water and spends as much time as possible on it, in it, or near it. He lives with his wife and three children in Virginia.

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Langue Anglais ● Format PDF ● Pages 584 ● ISBN 9781430224600 ● Taille du fichier 79.6 MB ● Maison d’édition APRESS ● Lieu CA ● Pays US ● Publié 2017 ● Téléchargeable 24 mois ● Devise EUR ● ID 5038792 ● Protection contre la copie DRM sociale

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