Diego Cantor & Brandon Jones 
WebGL Beginner’s Guide [EPUB ebook] 
If you’re a JavaScript developer who wants to take the plunge into 3D web development, this is the perfect primer. From a basic understanding of WebGL structure to creating realistic 3D scenes, everything you need is here.

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Web GL is a new web technology that brings hardware-accelerated 3D graphics to the browser without installing additional software. As Web GL is based on Open GL and brings in a new concept of 3D graphics programming to web development, it may seem unfamiliar to even experienced Web developers.Packed with many examples, this book shows how Web GL can be easy to learn despite its unfriendly appearance. Each chapter addresses one of the important aspects of 3D graphics programming and presents different alternatives for its implementation. The topics are always associated with exercises that will allow the reader to put the concepts to the test in an immediate manner.Web GL Beginner’s Guide presents a clear road map to learning Web GL. Each chapter starts with a summary of the learning goals for the chapter, followed by a detailed description of each topic. The book offers example-rich, up-to-date introductions to a wide range of essential Web GL topics, including drawing, color, texture, transformations, framebuffers, light, surfaces, geometry, and more. With each chapter, you will ‘level up’ù your 3D graphics programming skills. This book will become your trustworthy companion filled with the information required to develop cool-looking 3D web applications with Web GL and Java Script.

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Langue Anglais ● Format EPUB ● Pages 376 ● ISBN 9781849691734 ● Taille du fichier 12.9 MB ● Maison d’édition Packt Publishing ● Lieu San Antonio ● Pays US ● Publié 2012 ● Téléchargeable 24 mois ● Devise EUR ● ID 3328029 ● Protection contre la copie sans

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