The emerging field of historical game studies focuses on the representations of the past in digital games. One aspect, however, has often been overloooked: the significant role of game production aspects in these representations. This issue integrates new perspectives from History, Digital Humanities, and Game Studies to explore the epistemological and political implications that arise from the practical interweaving of game development and historical knowledge. The contributions show how the decision-making process behind these games is tailored between developers, narrative designers, and historical advisors, and illustrate the significance of historical knowledge and popular historical narratives within the gaming industry.
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Langue Anglais ● Format PDF ● Pages 200 ● ISBN 9783839468692 ● Éditeur Eduardo Luersen & James Wilson ● Maison d’édition transcript Verlag ● Publié 2025 ● Édition 1 ● Téléchargeable 24 mois ● Devise EUR ● ID 9475426 ● Protection contre la copie DRM sociale