Emir Bektic & Daniela Bruns 
Mixed Reality and Games [PDF ebook] 
Theoretical and Practical Approaches in Game Studies and Education

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Videogames allow us to immerse ourselves in worlds that are reflective of cultural phenomena. At the same time, games are in the process of occupying and utilising the real world as a part of the game. The book provides a combination of theoretical and practical approaches to mixed reality through the lenses of game studies and pedagogy. These novel approaches invite the reader to rethink their conceptions of games and mixed reality. They are complemented with classical analyses of games and applications in educational contexts. In uniting theory and hands-on approaches, the book provides a broad spectrum that facilitates and inspires interdisciplinary thinking and work.

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A propos de l’auteur

Florian Kelle (BA) studiert Game Studies and Engineering im Master an der Universität Klagenfurt. Er schreibt momentan seine Masterarbeit über archäologische Ansätze zu Videospielen und fokussiert sich dabei auf objektorientierte Ontologie (OOO) und Hyperobjects.

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Langue Anglais ● Format PDF ● Pages 296 ● ISBN 9783839453292 ● Taille du fichier 4.1 MB ● Éditeur Emir Bektic & Daniela Bruns ● Maison d’édition transcript Verlag ● Publié 2020 ● Édition 1 ● Téléchargeable 24 mois ● Devise EUR ● ID 7442145 ● Protection contre la copie DRM sociale

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