Federico Alvarez Igarzábal & Michael S. Debus 
Violence | Perception | Video Games [PDF ebook] 
New Directions in Game Research

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This volume compiles papers from the Young Academics Workshop at the Clash of Realities conferences of 2017 and 2018. The 2017 workshop – Perceiving Video Games – explored the video game medium by focusing on perception and meaning-making processes. The 2018 workshop – Reframing the Violence and Video Games Debate – transcended misleading claims that link video games and violent behavior by offering a range of fresh topical perspectives. From BA students to postdoctoral researchers, the young academics of this anthology stem from a spectrum of backgrounds, including game studies, game design, and phenomenology. This volume also features an entry by renowned psychologist Christopher J. Ferguson.

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A propos de l’auteur

Curtis L. Maughan is a Ph D candidate in the Department of German, Russian and East European Studies at Vanderbilt University. From 2016-2019, Curtis managed the Master’s program in Game Development and Research at the Cologne Game Lab. His research interests include surveillance and interactivity, narratology and digital games, and the novellas of Thomas Mann and Heinrich von Kleist. His dissertation project examines flanerie in the context of open world gameplay trends and game design practices.

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Langue Anglais ● Format PDF ● Pages 230 ● ISBN 9783839450512 ● Taille du fichier 7.3 MB ● Éditeur Federico Alvarez Igarzábal & Michael S. Debus ● Maison d’édition transcript Verlag ● Publié 2019 ● Édition 1 ● Téléchargeable 24 mois ● Devise EUR ● ID 7195715 ● Protection contre la copie DRM sociale

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