Digital interactive audio is the future of audio in media – most notably video games, but also web pages, theme parks, museums, art installations and theatrical events. Despite its importance to contemporary multi-media, this is the first book that provides a framework for understanding the history, issues and theories surrounding interactive audio. Karen Collins presents the work of academics, composers and sound programmers to introduce the topic from a variety of angles in order to provide a supplementary text for music and multimedia courses. The contributors cover practical and theoretical approaches, including historical perspectives, emerging theories, socio-cultural approaches to fandom, reception theory and case study analyses. The book offers a fresh perspective on media music, one that will complement film studies, but which will show the necessity of a unique approach when considering games music.
Karen Collins
From Pac-Man to Pop Music [EPUB ebook]
Interactive Audio in Games and New Media
From Pac-Man to Pop Music [EPUB ebook]
Interactive Audio in Games and New Media
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Langue Anglais ● Format EPUB ● Pages 224 ● ISBN 9781351217729 ● Éditeur Karen Collins ● Maison d’édition Taylor and Francis ● Publié 2017 ● Téléchargeable 3 fois ● Devise EUR ● ID 5318275 ● Protection contre la copie Adobe DRM
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