Martin Lorber & Felix Zimmermann 
History in Games [PDF ebook] 
Contingencies of an Authentic Past

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Where do we end up when we enter the time machine that is the digital game? One axiomatic truth of historical research is that the past is the time-space that eludes human intervention. Every account made of the past is therefore only an approximation. But how is it that strolling through ancient Alexandria can feel so real in the virtual world? Claims of authenticity are prominent in discussions surrounding the digital games of our time. What is historical authenticity and does it even matter? When does authenticity or the lack thereof become political? By answering these questions, the book illuminates the ubiquitous category of authenticity from the perspective of historical game studies.

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A propos de l’auteur

Felix Zimmermann (Dr.) ist Referent für Games-Kultur, politische Bildung und Extremismus bei der Bundeszentrale für politische Bildung.

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Langue Anglais ● Format PDF ● Pages 284 ● ISBN 9783839454206 ● Taille du fichier 3.3 MB ● Éditeur Martin Lorber & Felix Zimmermann ● Maison d’édition transcript Verlag ● Publié 2020 ● Édition 1 ● Téléchargeable 24 mois ● Devise EUR ● ID 7442178 ● Protection contre la copie DRM sociale

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