Tareq Ahram 
Advances in Human Factors in Wearable Technologies and Game Design [PDF ebook] 
Proceedings of the AHFE 2019 International Conference on Human Factors and Wearable Technologies, and the AHFE International Conference on Game Design and Virtual Environments, July 24-28, 2019, Washington D.C., USA

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This book focuses on the human aspects of wearable technologies and game design, which are often neglected. It shows how user-centered practices can optimize the wearable experience, thus improving user acceptance, satisfaction and engagement with novel wearable gadgets. It addresses both research and best practices in the applications of human factors and ergonomics to sensors, wearable technologies and game design innovations, as well as new findings on the integration of wearability principles with regard to: aesthetics, affordance, comfort, contextual awareness, customization, ease of use, ergonomics, information overload, intuitiveness, obtrusiveness, privacy, reliability, responsiveness, satisfaction, subtlety, user-friendliness and wearability.

Gathering the outcomes of both the AHFE 2019 Conference on Human Factors and Wearable Technologies and the AHFE 2019 Conference on Human Factors in Game Design and Virtual Environments, held on July 24–28, 2019 in Washington, DC, USA, the book addresses the needs of professionals, researchers, and students whose work involves the human aspects of wearable, smart and/or interactive technologies and game design research.

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Langue Anglais ● Format PDF ● Pages 429 ● ISBN 9783030204761 ● Taille du fichier 36.4 MB ● Éditeur Tareq Ahram ● Maison d’édition Springer International Publishing ● Lieu Cham ● Pays CH ● Publié 2019 ● Téléchargeable 24 mois ● Devise EUR ● ID 7041769 ● Protection contre la copie DRM sociale

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