This book constitutes the refereed proceedings of the Computer Games Workshop, CGW 2013, held in Beijing, China, in August 2013, in conjunction with the Twenty-third International Conference on Artificial Intelligence, IJCAI 2013. The 9 revised full papers presented were carefully reviewed and selected from 15 submissions. The papers cover a wide range of topics related to computer games. They discuss six games that are played by humans in practice: Chess, Domineering, Chinese Checkers, Go, Goofspiel, and Tzaar. Moreover, there are papers about the Sliding Tile Puzzle, an application, namely, Cooperative Path-Finding Problems, and on general game playing.
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Langue Anglais ● Format PDF ● ISBN 9783319054285 ● Éditeur Tristan Cazenave & Hiroyuki Iida ● Maison d’édition Springer International Publishing ● Publié 2014 ● Téléchargeable 3 fois ● Devise EUR ● ID 6302709 ● Protection contre la copie Adobe DRM
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