This book guides you through the basic game development process using Python, covering essential topics such as graphics, sound, artificial intelligence, animation, and game engines. Real games are created as you progress through the text, and significant parts of a game engine are built and made available for download. New chapters on card games and a side-scroller are included. The companion files contain all the resources described in the book, including example code, game assets, video/sound editing software, and color figures.
The course begins with an introduction to how games work, followed by in-depth chapters on graphics and images, the game loop, and game AI, specifically focusing on collision detection. It then moves on to navigation, control, and sound, guiding you through creating a jet boat race game. Advanced topics such as animation, networking, and platformers are covered, providing a comprehensive understanding of game development.
Designed for both beginners and those with some experience, this book equips readers with the skills needed to develop their own games. It emphasizes practical application, ensuring you can implement what you learn. By the end of the course, you will have a solid foundation in game development and the ability to create engaging, interactive games using Python.
Mercury Learning and Information & James R. Parker
Game Development Using Python [EPUB ebook]
Mastering Interactive Game Creation and Development through Python
Game Development Using Python [EPUB ebook]
Mastering Interactive Game Creation and Development through Python
यह ईबुक खरीदें और 1 और मुफ़्त पाएं!
भाषा अंग्रेज़ी ● स्वरूप EPUB ● पेज 352 ● ISBN 9781836643463 ● फाइल का आकार 12.3 MB ● प्रकाशक Packt Publishing ● शहर San Antonio ● देश US ● प्रकाशित 2024 ● डाउनलोड करने योग्य 24 महीने ● मुद्रा EUR ● आईडी 9597386 ● कॉपी सुरक्षा के बिना