For over 30 years, the video game industry has always changed. From arcades to home consoles to online digital distribution to VR immersion, technological innovations have been many and drastic. The sudden appearance and popularity of new and social media – to say nothing of the game-changer that is crowdfunding – mean that players are now in a position to directly interact with their favorite brands, and they’ve come to be capable of exerting influence regarding development decisions. There’s nothing easy or straightforward about video game creation. It can take thousands of hours over many years. And that’s not accounting for player acquisition, community-building, and maintaining the infrastructure. How does a company balance all these development, marketing and tech factors to build and retain an enthusiastic and loyal player base?This book examines the key stages of getting a video game to market, from concept to beyond launch, with a laser focus on identifying the stumbling blocks – "frictions" – that your players might experience during play and in their interactions with the studio or publisher. It illustrates how smart, proactive design and integrity-based player engagement can eliminate friction for players, and improve your business. There might not be a "perfect game, " but when dev studios and publishers strive to become FRICTIONLESS – from game concept to long after release – they build trust and inspire loyalty with their audience of players and fans.
Nelson Rodriguez
Frictionless [EPUB ebook]
Build Better Video Games, Attract and Retain Players, Grow Revenue
Frictionless [EPUB ebook]
Build Better Video Games, Attract and Retain Players, Grow Revenue
यह ईबुक खरीदें और 1 और मुफ़्त पाएं!
भाषा अंग्रेज़ी ● स्वरूप EPUB ● ISBN 9781483599458 ● प्रकाशक BookBaby ● प्रकाशित 2017 ● डाउनलोड करने योग्य 3 बार ● मुद्रा EUR ● आईडी 5363156 ● कॉपी सुरक्षा Adobe DRM
एक DRM सक्षम ईबुक रीडर की आवश्यकता है