This journal subline serves as a forum for stimulating and disseminating innovative research ideas, theories, emerging technologies, empirical investigations, state-of-the-art methods, and tools in all different genres of edutainment, such as game-based learning and serious games, interactive storytelling, virtual learning environments, VR-based education, and related fields. It covers aspects from educational and game theories, human-computer interaction, computer graphics, artificial intelligence, and systems design. The 19 papers presented in the 15th issue were organized in the following topical sections: multimedia; simulation; cybersecurity; and e-learning.
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Bahasa Inggris ● Format EPUB ● ISBN 9783662593516 ● Editor Adrian David Cheok & Kashif Kifayat ● Penerbit Springer Berlin Heidelberg ● Diterbitkan 2019 ● Diunduh 3 kali ● Mata uang EUR ● ID 7014265 ● Perlindungan salinan Adobe DRM
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