Everyone is developing i Phone applications, and it’s clear why. The i Phone is the coolest mobile device available, and the App Store makes it simple to get an application out into the unstoppable i Phone app market. With hundreds of thousands of app developers entering the game, it’s crucial to learn from those who have actually succeeded. This book shows you how some of the most innovative and creative i Phone application developers have developed cool, best-selling apps.
Not only does every successful application have a story, but behind every great app is excellent code. In this book, you’ll see the code and learn how to use it to make your own cool applications. You’ll learn everything from importing 3D art assets into your i Phone game to using Cocos2d for i Phone and i Pad. This book shares the secrets of the coolest i Phone apps being built today by the best i Phone developers—invaluable knowledge for anyone who wants to create the app that everyone is talking about.
Daftar Isi
Using Concurrency to Improve the Responsiveness of i Phone and i Pad Applications.- Your Own Content Pipeline: Importing 3D Art Assets into Your i Phone Game.- How Flight Track Uses External Data Providers to Power This Best-Selling Travel App.- Write Better Code and Save Time with Unit Testing.- Fun with Computer Vision: Face Recognition with Open CV on the i Phone.- How to Use Open GL Fonts without Losing Your Mind.- Game Development with Unity.- Cocos2d for i Phone and i Pad; It Is Easier than You Think.- Creating an Audio-Centric App for the i Phone with AVAudio Player.- Implementing Push Notifications at e Buddy.
Tentang Penulis
Ben Britten Smith has been writing software on Apple platforms for 15 years. Most notably, he was given an Academy Award for technical achievement for his feature film work with Mac-based suspended camera control systems. Lately, he has switched his efforts from the big screen to the small screen. His first i Phone game, Snow Dude, was published to the App Store a few months after the software development kit became available. Since then, he has written a dozen apps for various clients, including the games Snowferno, the award winning Mole Quest for the Terracore Gem, and the Gamebook Adventures series. Ben lives in Melbourne, Australia with his wife, Leonie, and their pet bunnies.