Penulis: Erik Champion

Dukung
Erik is Associate Professor at Auckland School of Design, Massey University, and a member of IGDA (International Game Developers Association), Di GRA, and ICIP (ICOMOS International Committee on Interpretation and Presentation of Cultural Heritage Sites). He graduated in architecture, philosophy, and engineering (Geomatics). His doctoral thesis ‘Evaluating Cultural Learning in Virtual Environments’ (sponsored by an Australian Research Council industry grant) involved the design and evaluation of online virtual environments; the industry partner was Lonely Planet. Since his Ph D he has supervised or collaborated on various games and virtual environment projects, mostly based on cultural learning, spatial projection, or physical computing. He has taught game design, interaction design, user experience design, architectural design, digital media and CAD. He is now the Associate Professor, Research and Postgraduate Director, School of Design, College of Creative Arts, Massey University, New Zealand. His research areas include: game design, virtual heritage (digital and online interpretations of culture), architectural visualization, serious gaming (using game engines to teach archaeology), innovative peripherals and physical computing (tangible computing, biofeedback, surround displays), interactive narrative, and evaluation techniques for the user experience of interactive spatial media.




14 Ebooks oleh Erik Champion

Erik Champion: Playing with the Past
How can we increase awareness and understanding of other cultures using interactive digital visualizations of past civilizations? In order to answer the above question, this book first examines the n …
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€96.29
Agiatis Benardou & Erik Champion: Cultural Heritage Infrastructures in Digital Humanities
What are the leading tools and archives in digital cultural heritage? How can they be integrated into research infrastructures to better serve their intended audiences? In this book, authors from a w …
EPUB
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€51.47
Agiatis Benardou & Erik Champion: Cultural Heritage Infrastructures in Digital Humanities
What are the leading tools and archives in digital cultural heritage? How can they be integrated into research infrastructures to better serve their intended audiences? In this book, authors from a w …
PDF
Inggris
DRM
€51.38
Erik Champion: Critical Gaming: Interactive History and Virtual Heritage
This book explains how designing, playing and modifying computer games, and understanding the theory behind them, can strengthen the area of digital humanities. This book aims to help digital humanit …
EPUB
DRM
€48.48
Erik Champion: Critical Gaming: Interactive History and Virtual Heritage
This book explains how designing, playing and modifying computer games, and understanding the theory behind them, can strengthen the area of digital humanities. This book aims to help digital humanit …
PDF
DRM
€48.51
Erik (Curtin University, Australia) Champion: Organic Design in Twentieth-Century Nordic Architecture
Organic Design in Twentieth-Century Nordic Architecture presents a communicable and useful definition of organic architecture that reaches beyond constraints. The book focuses on the works and writin …
EPUB
DRM
€51.36
Erik (Curtin University, Australia) Champion: Organic Design in Twentieth-Century Nordic Architecture
Organic Design in Twentieth-Century Nordic Architecture presents a communicable and useful definition of organic architecture that reaches beyond constraints. The book focuses on the works and writin …
PDF
DRM
€51.36
Lorenzo Cantoni & Erik Champion: Digital Heritage. Progress in Cultural Heritage: Documentation, Preservation, and Protection
This book constitutes the refereed post-conference proceedings of the 8th International Conference on Digital Heritage, Euro Med 2020, held virtually in November 2020.The 37 revised project papers an …
EPUB
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€153.79
Henry Lowood & Michael Nitsche: Machinima Reader
The first critical overview of an emerging field, with contributions from both scholars and artist-practitioners.Over the last decade, machinima-the use of computer game engines to create movies-has …
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€107.28
Erik Champion & Christina Lee: Screen Tourism and Affective Landscapes
This book explores ways in which screen-based storyworlds transfix, transform, and transport us imaginatively, physically, and virtually to the places they depict or film. Topics include fantasy ques …
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€46.27
Erik Champion & Christina Lee: Screen Tourism and Affective Landscapes
This book explores ways in which screen-based storyworlds transfix, transform, and transport us imaginatively, physically, and virtually to the places they depict or film. Topics include fantasy ques …
EPUB
Inggris
DRM
€46.21
Erik Champion: Playing with the Past: Into the Future
Since the turn of this century (and even earlier), a plethora of projects have arisen to promise us bold new interactive adventures and immersive travel into the past with digital environments (using …
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€171.19
Erik Champion & Juan Francisco Hiriart Vera: ›Assassin’s Creed‹ in the Classroom
The open world role-playing Assassin’s Creed video game series is one of the most successful series of all time, praised for its in-depth use of historical characters and events, compelling graphics, …
EPUB
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€99.95
Erik Champion & Juan Francisco Hiriart Vera: Assassin’s Creed in the Classroom
The open world role-playing Assassin’s Creed video game series is one of the most successful series of all time, praised for its in-depth use of historical characters and events, compelling graphics, …
PDF
Inggris
DRM
€113.01