This book is divided into two parts: part (including six chapters) mainly describes the research background and significance from the perspective of computer 3D garment modeling, combining the current application needs and prospects, respectively, introduces 3D garment reconstruction based on multi-perspective, 3D garment modeling based on image, 3D garment reconstruction based on geometric linkage constraints, garment modeling and number of component-based construction according to the driven clothing modeling method. The second part (including six chapters) focuses on the clothing fabric simulation model based on differential geometry energy, clothing simulation based on geometry measurement and deformation, judgment optimization model for personalized clothing, clothing image retrieval based on joint segmentation and feature matching, and collaborative segmentation of muti-objective clothing image from the perspective of computer clothing simulation and vision technology. After that, it summarizes the contents of the whole book, analyzes the limitations of computer clothing modeling and simulation, and looks forward to the future research work. This book systematically and comprehensively introduces several key problems in the current computer clothing modeling and simulation, which is helpful for the readers to systematically understand and master the basic and important research results of computer clothing modeling and simulation, and has significant theoretical value and application value for promoting the theoretical research and practical application of computer clothing modeling and simulation technology.
Liu Li
Modeling and Simulation of Computer Clothing [EPUB ebook]
Modeling and Simulation of Computer Clothing [EPUB ebook]
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Bahasa Cina ● Format EPUB ● ISBN 9787548234104 ● Penerbit CNPeReading ● Diterbitkan 2018 ● Diunduh 3 kali ● Mata uang EUR ● ID 8034840 ● Perlindungan salinan Adobe DRM
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