It appears the days of fun and games for young children have been replaced with apps and screen time. Electronic games promote individual play and connect young children to screens, not people. This book is a collection of screen-free, traditional games and activities for young children that require nothing more than people and their brains to play. All games and activities are adaptable according to the age of the children, their interests, and their abilities.
Tabella dei contenuti
Acknowledgments
Introduction
Chapter 1: Rules to Play By
Chapter 2: Who’s It?
Chapter 3: Around the World Games
Chapter 4: Card Games
Chapter 5: Clapping Games
Chapter 6: Dice Games
Chapter 7: Games to Play While You Wait
Chapter 8: Group Games
Chapter 9: Holiday Games
Chapter 10: Paper and Pencil Games
Chapter 11: Rainy Day Games
Chapter 12: Mealtime Games
Chapter 13: Seasonal Games
Chapter 14: Tag Games
Chapter 15: Toddler Games
Chapter 16: Transition Games
Chapter 17: Travel Games
Chapter 18: Word Games
References
Circa l’autore
Linda J. Armstrong is a consultant for children and youth programs throughout the United States. She serves in a variety of leadership positions for several nonprofit organizations and has been an adjunct professor at US and New Zealand universities. She holds three degrees in education, is the author of
Family Child Care Homes: Creative Spaces for Children to Learn and is the coauthor of
Great Afterschool Programs That Wow! Linda J. Armstrong is a U.S. Gov’t Women’s Executive Leadership Program graduate, and former chairman of the Association of Childhood Education International (ACEI) Early Childhood Committee. She has been awarded the U.S. Army and Air Force Medals for Civilian Service and Outstanding Contributions, and named U. S. Army New Manager of the Year.