Jacob Habgood worked in the U.K. games industry for seven years, writing console games for Gremlin Interactive and Infogrames/Atari. During this time, he contributed to a wide range of titles and lead the programming teams on Micro Machines (PS2, X-Box and Game Cube) and Hogs of War (Play Station). Jacob is now a doctoral student at the University of Nottingham, researching the educational potential of computer games. As part of this research, Jacob runs clubs and workshops teaching children and teenagers how to make their own computer games, providing free activities and resources through his website: www.gamelearning.net.
7 Ebook di Mark Overmars
Jacob Habgood & Mark Overmars: The Game Maker’s Apprentice
The Game Makers Apprentice shows you how to create nine exciting games using the wildly popular Game Maker game creation tool. This book covers a range of genres, including action, adventure, and puz …
PDF
Inglese
€66.99
Arjan Egges & Roland Geraerts: Motion in Games
Following the very successful Motion in Games event in June 2008, we or- nized the Second International Workshop on Motion in Games (MIG) during November 21–24, 2009 in Zeist, The Netherlands. Games …
PDF
Inglese
DRM
€71.39
Mark de Berg & Otfried Cheong: Computational Geometry
Computational geometry emerged from the ?eld of algorithms design and analysis in the late 1970s. It has grown into a recognized discipline with its own journals, conferences, and a large community o …
PDF
Inglese
DRM
€57.66
Arjan Egges & Arno Kamphuis: Motion in Games
This book constitutes the thoroughly refereed post-workshop proceedings of the First International Workshop on Motion in Games, held in Utrecht, The Netherlands, during June 14-17, 2008, in collabora …
PDF
Inglese
DRM
€57.74
Mark de Berg & Marc van Kreveld: Computational Geometry
Computational geometry emerged from the field of algorithms design and anal- ysis in the late 1970s. It has grown into a recognized discipline with its own journals, conferences, and a large communit …
PDF
Inglese
DRM
€92.88
Mark de Berg & Otfried Cheong: Computational Geometry
Computational geometry emerged from the field of algorithms design and anal- ysis in the late 1970s. It has grown into a recognized discipline with its own journals, conferences, and a large communit …
PDF
Inglese
DRM
€91.96
Jean-Paul Laumond & Mark Overmars: Algorithms for Robotic Motion and Manipulation
This volume deals with core problems in robotics, like motion planning, sensor-based planning, manipulation, and assembly planning. It also discusses the application of robotics algorithms in other d …
PDF
Inglese
DRM
€63.72