Ready to make amazing games for the i Phone and i Pad? With Apples Swift programming language, its never been easier. This updated cookbook provides detailed recipes for managing a wide range of common i OS game-development issues, ranging from 2D and 3D math, Sprite Kit, and Open GL to augmented reality with ARKit.You get simple, direct solutions to common problems found in i OS game programming. Need to figure out how to give objects physical motion, or want a refresher on gaming-related math problems? This book provides sample projects and straightforward answers. All you need to get started is some familiarity with i OS development in Swift.
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Lingua Inglese ● Formato EPUB ● Pagine 350 ● ISBN 9781491999035 ● Casa editrice O’Reilly Media ● Pubblicato 2018 ● Scaricabile 3 volte ● Moneta EUR ● ID 6683141 ● Protezione dalla copia Adobe DRM
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