Philip Rideout 
iPhone 3D Programming [EPUB ebook] 
Developing Graphical Applications with OpenGL ES

Supporto

What does it take to build an i Phone app with stunning 3D graphics? This book will show you how to apply Open GL graphics programming techniques to any device running the i Phone OS — including the i Pad and i Pod Touch — with no i Phone development or 3D graphics experience required. i Phone 3D Programming provides clear step-by-step instructions, as well as lots of practical advice, for using the i Phone SDK and Open GL.You’ll build several graphics programs — progressing from simple to more complex examples — that focus on lighting, textures, blending, augmented reality, optimization for performance and speed, and much more. All you need to get started is a solid understanding of C++ and a great idea for an app.Learn fundamental graphics concepts, including transformation matrices, quaternions, and more Get set up for i Phone development with the Xcode environment Become familiar with versions 1.1 and 2.0 of the Open GL ES API, and learn to use vertex buffer objects, lighting, texturing, and shaders Use the i Phone’s touch screen, compass, and accelerometer to build interactivity into graphics applications Build i Phone graphics applications such as a 3D wireframe viewer, a simple augmented reality application, a spring system simulation, and more

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Lingua Inglese ● Formato EPUB ● Pagine 440 ● ISBN 9781449390624 ● Casa editrice O’Reilly Media ● Pubblicato 2010 ● Scaricabile 6 volte ● Moneta EUR ● ID 5710669 ● Protezione dalla copia Adobe DRM
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