Video games are a complex, compelling medium in which established art forms intersect with technology to create an interactive text. Visual arts, architectural design, music, narrative and rules of play all find a place within, and are constrained by, computer systems whose purpose is to create an immersive player experience. In the relatively short life of video game studies, many authors have approached the question of how games function, some focusing on technical aspects of game design, others on rules of play. Taking a holistic view, this study explores how ludology, narratology, visual rhetoric, musical theory and player psychology work (or don’t work) together to create a cohesive experience and to provide a unified framework for understanding video games.
Quijano Johansen Quijano
Composition of Video Games [EPUB ebook]
Narrative, Aesthetics, Rhetoric and Play
Composition of Video Games [EPUB ebook]
Narrative, Aesthetics, Rhetoric and Play
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Lingua Inglese ● Formato EPUB ● Pagine 242 ● ISBN 9781476637150 ● Editore Kapell Matthew Wilhelm Kapell ● Casa editrice McFarland & Company, Inc., Publishers ● Pubblicato 2019 ● Scaricabile 3 volte ● Moneta EUR ● ID 7233243 ● Protezione dalla copia Adobe DRM
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