The 14 papers in this volume vividly demonstrate the current state of research in real-time animation. Half of the papers are dedicated to algorithm allowing the real-time animation of complex articulated structure in particular (humans, legged robots, plants) and of dynamic scenes in general. The proposed approaches cover from motion capture to motion reusability which are essential issues for high-end applications as 3D games, virtual reality, etc. Other topics treated are motion management for fast design of realistic movements, 2D and 3D deformations, and various optimization techniques for simulation (adaptive mass-spring refinement, huge particule systems).
Acquista questo ebook e ricevine 1 in più GRATIS!
Lingua Inglese ● Formato PDF ● ISBN 9783709174869 ● Editore Ronan Boulic & Gerard Hegron ● Casa editrice Springer Vienna ● Pubblicato 2012 ● Scaricabile 3 volte ● Moneta EUR ● ID 6363116 ● Protezione dalla copia Adobe DRM
Richiede un lettore di ebook compatibile con DRM