Hands-on intermediate-to-advanced coverage of the leading 3D
software
Autodesk Maya is the industry-leading 3D animation and effects
software used in movies, visual effects, games, and other genres.
If you already know the basics of Maya and are ready to elevate
your skills, then this book is for you. Nearly 1, 000 pages are
packed with organized, professional, and valuable insight on the
leading 3D application on the market, enabling you to unlock the
software’s more complex features. Ideal as both a tutorial and
study guide for the Autodesk Maya exam, this Autodesk Official
Press book gets you up to speed on Maya’s latest features and
expands your skills with advanced instruction on cloth, fur, and
fluids.
* Features challenging tutorials and real-world scenarios from
some of the leading professionals in the industry
* Provides you with valuable insight into the entire CG
production pipeline
* Covers the very latest Maya 2014 tools and features, including
updates to dynamics, Maya muscle, stereo cameras, assets, rendering
with mental ray, and more
* Helps you gain proficiency in high-level techniques for film,
television, game development, and more
If you’ve been looking for a complete, professional quality Maya
resource to turn to again and again, look no further than
Mastering Autodesk Maya 2104.
Circa l’autore
Todd Palamar began his career creating traditional
special effects for low-budget horror movies and quickly gravitated
to computer animation. After working on numerous straight-to-video
movies, he entered the video game industry. Todd has extensive
freelance experience, including dozens of military and game-style
simulations, corporate commercials, and theme park rides. In
addition, he has written several Maya books, including Maya
Studio Projects: Photorealistic Characters and Mastering
Autodesk Maya 2013.