This book provides an overview of current activities in the fascinating area between computer science and sports, presenting the state of the art in utilising the latest developments in computer science to support sports coaches and athletes. It covers a broad range of topics reflecting the diversity of this interdisciplinary field, including concepts in informatics like expert systems, modelling, simulation, machine learning, robotics, and sensor integration. Further, it describes applications of computer science in sports, such as alpine skiing, badminton, football, rowing, and table tennis, as well as interesting applications areas of sport like dementia, physiology, training, and space flights. The appeals to informaticians interested in the application field of sports as well as for sports scientists and practitioners looking for advanced methods in their particular sport.
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Assessing the Performances of Soccer Players.- Fitting Motion Models to Contextual Player Behavior.- A Flexible Approach to Football Analytics: Assessment, Modeling and Implementation.- Evaluating the Contribution of Foreign Players by Player Contribution Indicator in Football Leagues.- Performance of Performance Indicators in Football.- A Multi-Dimensional Analytical System of Table Tennis Matches