Ramón Reichert & Karin Wenz 
Digital Culture & Society (DCS) [PDF ebook] 
Vol. 4, Issue 2/2018 – Digital Citizens

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»Digital Culture & Society« is a refereed, international journal, fostering discussion about the ways in which digital technologies, platforms and applications reconfigure daily lives and practices. It offers a forum for critical analysis and inquiries into digital media theory and provides a publication environment for interdisciplinary research approaches, contemporary theory developments and methodological innovation.
This special issue discusses theoretical and artistic investigations on citizen engagement, digital citizenship and grassroots information politics. The articles reflect on the role of the digital citizen from the perspectives of (digital) sociology, science, technology and society (STS), (digital) media studies, cultural studies, political sciences, and philosophy.

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Ramón Reichert (Dr. phil. habil.) teaches and researches as a senior researcher at the Department of Cultural Studies at the Universität für Angewandte Kunst in Vienna. Previously, he taught and researched in Basel, Berlin, Canberra, Fribourg, Helsinki, Sankt Gallen, Stockholm and Zurich and was EU project coordinator for many years. His current research project »Visual Politics and Protest. Artistic Research Project on the visual framing of the Russia-Ukraine War on internet portals and social media« (2022-2024) deals with the visual politics of violence, conflict and resistance.
Karin Wenz (Dr.) is an assistant professor of Media Culture at Maastricht University, Netherlands, and director of studies of the MA Media Culture.
Pablo Abend (Ph D) is the scientific coordinator of the Research School »Locating Media« at the University of Siegen. He is interested in geomedia, situated methodologies, participatory culture, and Science and Technology Studies.
Mathias Fuchs (Dr.) is an artist, musician and media scholar. He is the director of the Gamification Lab at Leuphana University in Lüneburg. He is a pioneer in the field of game art and is a leading scholar in game studies and directs a project on Gamification that is funded by the German Research Council (2018-2021).
Annika Richterich (Dr.) is an assistant professor in Digital Culture at Maastricht University (Netherlands).

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Bahasa Inggeris ● Format PDF ● Halaman-halaman 220 ● ISBN 9783839444771 ● Saiz fail 3.0 MB ● Penyunting Ramón Reichert & Karin Wenz ● Penerbit transcript Verlag ● Bandar raya Bielefeld ● Negara DE ● Diterbitkan 2019 ● Edisi 1 ● Muat turun 24 bulan ● Mata wang EUR ● ID 6406176 ● Salin perlindungan Social DRM

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