In K-12 classrooms, as well as on the college and university level, the incorporation of digital games has played a vital role in the educational system. While introducing teachers to new fields, these digital games have been designed and implemented for the classroom and have shown positive results at a variety of educational levels. Cases on Digital Game-Based Learning: Methods, Models, and Strategies analyzes the implementation of digital game applications for learning as well as addressing the challenges and pitfalls experienced. Providing strategies, advice and examples on adopting games into teaching, this collection of case studies is essential for teachers and instructors at various school levels in addition to researchers in game-based learning and pedagogic innovation.
Nicola & Youngkyun
Cases on Digital Game-Based Learning: Methods, Models, and Strategies [EPUB ebook]
Cases on Digital Game-Based Learning: Methods, Models, and Strategies [EPUB ebook]
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Language English ● Format EPUB ● ISBN 9781466628861 ● Editor Nicola & Youngkyun ● Publisher IGI Global ● Published 2013 ● Downloadable 3 times ● Currency EUR ● ID 8055824 ● Copy protection Adobe DRM
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