This journal subline serves as a forum for stimulating and disseminating innovative research ideas, theories, emerging technologies, empirical investigations, state-of-the-art methods, and tools in all different genres of edutainment, such as game-based learning and serious games, interactive storytelling, virtual learning environments, VR-based education, and related fields. It covers aspects from educational and game theories, human-computer interaction, computer graphics, artificial intelligence, and systems design. The 17 papers presented in the 12th issue were organized in four parts dealing with: games; human-computer interaction; image and graphics; and applications.
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Taal Engels ● Formaat PDF ● ISBN 9783662505441 ● Editor Adrian David Cheok & Wolfgang Muller ● Uitgeverij Springer Berlin Heidelberg ● Gepubliceerd 2016 ● Downloadbare 3 keer ● Valuta EUR ● ID 6349020 ● Kopieerbeveiliging Adobe DRM
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