Computer games have become ubiquitous in today’s society. Many scholars have speculated on the reasons for their massive success. Yet we haven’t considered the most basic questions: Why do computer games exist? What specific circumstances led to the creation of this entirely new type of game? What sorts of knowledge facilitated the requisite technological and institutional transformations?With Computer Game Worlds, Claus Pias sets out to answer these questions. Tracing computer games from their earliest forms to the unstoppable commercial and cultural phenomena they have become today, Pias then provides a careful epistemological reconstruction of the process of playing games, both at computers and by computers themselves. The book makes a valuable theoretical contribution to the ongoing discussion about computer games.
Claus Pias
Computer Game Worlds [PDF ebook]
Computer Game Worlds [PDF ebook]
Koop dit e-boek en ontvang er nog 1 GRATIS!
Taal Engels ● Formaat PDF ● ISBN 9783035800128 ● Vertaler Valentine A. Pakis ● Uitgeverij Diaphanes ● Gepubliceerd 2017 ● Downloadbare 3 keer ● Valuta EUR ● ID 6601425 ● Kopieerbeveiliging Adobe DRM
Vereist een DRM-compatibele e-boeklezer