The Open GL Shading Language (GLSL) is a programming language used for customizing parts of the Open GL graphics pipeline that were formerly fixed-function, and are executed directly on the GPU. It provides programmers with unprecedented flexibility for implementing effects and optimizations utilizing the power of modern GPUs. With version 4.0, the language has been further refined to provide programmers with greater flexibility, and additional features have been added such as an entirely new stage called the tessellation shader.
The Open GL Shading Language 4.0 Cookbook provides easy-to-follow examples that first walk you through the theory and background behind each technique then go on to provide and explain the GLSL and Open GL code needed to implement it. Beginning level through to advanced techniques are presented including topics such as texturing, screen-space techniques, lighting, shading, tessellation shaders, geometry shaders, and shadows.
The Open GL Shading Language 4.0 Cookbook is a practical guide that takes you from the basics of programming with GLSL 4.0 and Open GL 4.0, through basic lighting and shading techniques, to more advanced techniques and effects. It presents techniques for producing basic lighting and shading effects; examples that demonstrate how to make use of textures for a wide variety of effects and as part of other techniques; examples of screen-space techniques, shadowing, tessellation and geometry shaders, noise, and animation.
The Open GL Shading Language 4.0 Cookbook provides examples of modern shading techniques that can be used as a starting point for programmers to expand upon to produce modern, interactive, 3D computer graphics applications.
David Wolff
OpenGL 4.0 Shading Language Cookbook [EPUB ebook]
With over 60 recipes, this Cookbook will teach you both the elementary and finer points of the OpenGL Shading Language, and get you familiar with the specific features of GLSL 4.0. A totally practical, hands-on guide.
OpenGL 4.0 Shading Language Cookbook [EPUB ebook]
With over 60 recipes, this Cookbook will teach you both the elementary and finer points of the OpenGL Shading Language, and get you familiar with the specific features of GLSL 4.0. A totally practical, hands-on guide.
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Taal Engels ● Formaat EPUB ● Pagina’s 340 ● ISBN 9781849514774 ● Bestandsgrootte 6.9 MB ● Uitgeverij Packt Publishing ● Gepubliceerd 2011 ● Downloadbare 24 maanden ● Valuta EUR ● ID 3326523 ● Kopieerbeveiliging zonder