This book provides readers with a timely snapshot of ergonomics research and methods applied to the design, development and prototyping – as well as the evaluation, training and manufacturing – of products, systems and services. Combining theoretical contributions, case studies, and reports on technical interventions, it covers a wide range of topics in ergonomic design including: ecological design; educational and game design; cultural and ethical aspects in design; user research and human–computer interaction in design; as well as design for accessibility and extreme environments, and many others. The book places special emphasis on new technologies such as virtual reality, state-of-the-art methodologies in information design, and human–computer interfaces. Based on the AHFE 2017 International Conference on Ergonomics in Design, held on July 17–21, 2017, in Los Angeles, California, USA, the book offers a timely guide for both researchers and design practitioners, including industrialdesigners, human–computer interaction and user experience researchers, production engineers and applied psychologists.
Inhoudsopgave
A preventive ergonomic approach based on virtual and immersive reality.- Improving the design of virtual reality devices applying an ergonomic guideline.- Virtual reality self-induced motion sickness: An exploratory study.- Comparing three stimulus presentation types in a virtual reality experiment to study the route-choice of users during an emergency situation.- Methods and procedures for usability testing in virtual reality systems.- Eye tracking-based reverse inference approach for design of restaurant information display.- Ergonomics evaluation of a manual braking system for skateboards.- Improving HMI of vehicle exterior design using adaptive structures.- Ergonomic/human factors in the design process: Methodological tool for context characterization and analysis of accessibility.- Evaluation of macro-ergonomic methods for the application of organizational analyzes in start-ups.- Design and development of bionic hand prosthesis.- Modularity and variety in the customization of functional clothes for people with disabilities.- A study exploring the ergonomic facets in ethnic products.- Comparison of anthropometric data for the design of chairs between seven countries.- Segmentation of anthropometric data of the Brazilian female population.
Over de auteur
Francisco Rebelo is an ergonomist researcher whose work has focused on the interaction of design with emerging technologies. He is the Head of the Ergo VR research and is mainly involved in the modeling of Virtual Environments to study and optimize human interaction in ergonomic design.
Marcelo Soares has taught on a broad range of subjects in the Human Factors and Ergonomics (HFE) domain, including Industrial and Product Ergonomics, and has held positions as a teacher and researcher in Mexico, Portugal, the UK, and the US. He pioneered the implementation of an HFE distance learning course in Brazil and postgraduate programs in HFE for the North and Northeast regions of Brazil. His scientific publications have mainly focused on the topics Usability, Product Design, Manufacturing, Information, and Cognitive Ergonomics.