Jan M. Allbeck & Norman I. Badler 
Simulating Heterogeneous Crowds with Interactive Behaviors [PDF ebook] 

Ondersteuning

This book provides a deep understanding of state-of-art methods for simulation of heterogeneous crowds in computer graphics. It will cover different aspects that are necessary to achieve plausible crowd behaviors. The book will be a review of the most recent literature in this field that can help professionals and graduate students interested in this field to get up to date with the latest contributions, and open problems for their possible future research. The chapter contributors are well known researchers and practitioners in the field and they include their latest contributions in the different topics required to achieve believable heterogeneous crowd simulation. Provides crowd simulation methodology to populate virtual environments, for video games or any kind of applications that requires believable multi-agent behavior Presents the latest contributions on crowd simulation, animation, planning, rendering and evaluation with detailed algorithms for implementation purposes Includes perspectives of both academic researchers and industrial practitioners with reference to open source solutions and commercial applications, where appropriate

€57.61
Betalingsmethoden
Koop dit e-boek en ontvang er nog 1 GRATIS!
Taal Engels ● Formaat PDF ● Pagina’s 298 ● ISBN 9781498730396 ● Editor Jan M. Allbeck & Norman I. Badler ● Uitgeverij CRC Press ● Gepubliceerd 2016 ● Downloadbare 3 keer ● Valuta EUR ● ID 5007434 ● Kopieerbeveiliging Adobe DRM
Vereist een DRM-compatibele e-boeklezer

Meer e-boeken van dezelfde auteur (s) / Editor

23.577 E-boeken in deze categorie