This book is the first single volume that brings together the topics of serious games, alternative realities, and play therapy. The focus is on the use of digital media for the therapeutic benefit and well-being of a wide range of people-spanning those with special needs to the elderly to entire urban neighborhoods. This book brings together these topics to demonstrate the increasing trans/inter/multi-disciplinary initiatives apparent today in science, medicine, and academic research-interdisciplinary initiative that are already profoundly impacting society.
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Taal Engels ● Formaat PDF ● ISBN 9783642454325 ● Editor Sheryl Brahnam & Anthony Lewis Brooks ● Uitgeverij Springer Berlin Heidelberg ● Gepubliceerd 2014 ● Downloadbare 3 keer ● Valuta EUR ● ID 6378656 ● Kopieerbeveiliging Adobe DRM
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