This book provides a comprehensive collection of methods and approaches for using formal methods within Human-Computer Interaction (HCI) research, the use of which is a prerequisite for usability and user-experience (UX) when engineering interactive systems.
World-leading researchers present methods, tools and techniques to design and develop reliable interactive systems, offering an extensive discussion of the current state-of-the-art with case studies which highlight relevant scenarios and topics in HCI as well as presenting current trends and gaps in research and future opportunities and developments within this emerging field.
The Handbook of Formal Methods in Human-Computer Interaction is intended for HCI researchers and engineers of interactive systems interested in facilitating formal methods into their research or practical work.
Spis treści
Foreword.-
Part I: Introduction.- State of the Art in Formal Methods in HCI.- Topics of formal methods in HCI.- Trends and Gaps.- Case Studies.-
Part II: Modeling, Execution and Simulation.- Visual and Formal Modeling of Modularized and Executable User Interface Models.- Combining Models for Interactive System Modelling.- Activity Modelling for Low-Intention Interaction.- Modelling the User Physigrams – Modeling Physical Device Characteristics Interaction.- Formal Description of Adaptive Interactive Systems based on Executable User Interface Models.-
Part II:Analysis, Validation and Verification.- Learning Safe Interactions and Full-Control.- Reasoning About Interactive Systems in Dynamic Situations of Use Enhanced Operator Function Model (EOFM): A Task Analytic Modeling Formalism for Including Human
.- Behavior in the Verification of Complex Systems.- The Specification and Analysis of Use Properties of a Nuclear.- Control System.- Formal Analysis of Multiple Coordinated HMI Systems.-
Part IV: Future Opportunities and Developments.- Domain-Specific Modelling for Human-Computer Interaction.- Exploiting Action Theory as a Framework for Analysis and Design of Formal Methods Approaches: Application to the CIRCUS Integrated Development Environment .- A Public Tool Suite for Modelling Interactive Applications.- Formal Modeling of App-Ensembles.- Dealing with Faults during Operations: Beyond Classical Use of Formal Methods.
O autorze
Benjamin Weyers is a Senior Researcher at the Virtual Reality and Immersive Visualization Group at RWTH Aachen University, Germany. Benjamin is strongly involved in the FET-flagship project “The Human Brain Project” and co-leads the work package on interactive visualization. He studied Computer Science at the University of Duisburg-Essen and received his doctorate with the Computer Graphics and Scientific Computing Group at the University of Duisburg-Essen. His research interests include human-computer interaction (HCI), formal modelling, information visualization and virtual reality (VR).
Judy Bowen is a Senior Lecturer at the University of Waikato in New Zealand. For the past ten years she has been working in the area of formal modelling for interactive systems, specifically safety-critical interactive systems. Her work includes projects that consider safety-properties of systems, contexts of use for non-context aware systems and the use of technologyin hazardous work-places and environments.
Alan Dix is a Professor in the Human–Computer Interaction Centre at the University of Birmingham and a Senior Researcher at Talis. He has worked in HCI for over thirty years and his research has included foundational work on formal methods in HCI, some of the earliest work on privacy in HCI and the ethics of machine learning, and more recently has included learning analytics, IT and data issues for marginal communities as well as walking one thousand miles around Wales. He runs the twice-yearly Tiree Tech Wave.
Philippe Palanque is a Professor of Computer Science at the University of Toulouse and leads the ICS Research Group. Since the late 80’s, he has worked on the development and application of formal description techniques for interactive systems. The main aim of his research has been to address Usability, Safety and Dependability in order to build trustable safety-critical Interactive Systems.