The book describes the world’s first successful experiment in fully automated board game design. Evolutionary methods were used to derive new rule sets within a custom game description language, and self-play trials used to estimate each derived game’s potential to interest human players. The end result is a number of new and interesting games, one of which has proved popular and gone on to be commercially published.
Spis treści
Introduction.-Games in General.-The Ludi System.-Measuring Games.-Evolving Games.-Viable Games.-Yavalath.-Conclusion.
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Język Angielski ● Format PDF ● Strony 122 ● ISBN 9781447121794 ● Rozmiar pliku 2.8 MB ● Wydawca Springer London ● Miasto London ● Kraj GB ● Opublikowany 2011 ● Do pobrania 24 miesięcy ● Waluta EUR ● ID 2247183 ● Ochrona przed kopiowaniem Społeczny DRM