This edited volume explores the intersection between the coded realm of the video game and the equally codified space of law through an insightful collection of critical readings.Law is the ultimate multiplayer role-playing game. Involving a process of world-creation, law presents and codifies the parameters of licit and permitted behaviour, requiring individuals to engage their roles as a legal subject – the player-avatar of law – in order to be recognised, perform legal actions, activate rights or fulfil legal duties. Although traditional forms of law (copyright, property, privacy, freedom of expression) externally regulate the permissible content, form, dissemination, rights and behaviours of game designers, publishers, and players, this collection examines how players simulate, relate, and engage with environments and experiences shaped by legality in the realm of video game space.Featuring critical readings of video games as a means of understanding law and justice, this book contributes to the developing field of cultural legal studies, but will also be of interest to other legal theorists, socio-legal scholars, and games theorists.
Dale Mitchell & Ashley Pearson
Law, Video Games, Virtual Realities [EPUB ebook]
Playing Law
Law, Video Games, Virtual Realities [EPUB ebook]
Playing Law
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Język Angielski ● Format EPUB ● Strony 322 ● ISBN 9781000987836 ● Redaktor Dale Mitchell & Ashley Pearson ● Wydawca Taylor and Francis ● Opublikowany 2023 ● Do pobrania 3 czasy ● Waluta EUR ● ID 9191385 ● Ochrona przed kopiowaniem Adobe DRM
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