Randi J. Rost was a core contributor to the development of the OpenGL Shading Language and the OpenGL API that supports it, as well as one of the first programmers to design and implement shaders using this technology. Randi works at Intel. Bill Licea-Kane is chair of the ARB OpenGL Shading Language workgroup. Bill is a principal member of technical staff at AMD.
2 Ebooks por Randi J. Rost
Dan Ginsburg & John Kessenich: OpenGL Shading Language
Open GL(R) Shading Language, Third Edition, extensively updated for Open GL 3.1, is the experienced application programmer’s guide to writing shaders. Part reference, part tutorial, this book thoroug …
EPUB
Inglês
DRM
€30.87
Dan Ginsburg & John Kessenich: OpenGL Shading Language
Open GL(R) Shading Language, Third Edition, extensively updated for Open GL 3.1, is the experienced application programmer’s guide to writing shaders. Part reference, part tutorial, this book thoroug …
PDF
Inglês
DRM
€46.14