The ultimate developer’s guide to Symbian OS C++ programming.
Programming Symbian OS is a key skill for mass market phone
application development. Whether you are developing applications
and services for shipping mobile phones, or involved in pre-market
mobile phone development, this book will help you understand the
fundamental theory behind developing Symbian OS C++ code for
constrained devices.
* A collaborative book, incorporating the expertise of over 30
Symbian engineers
* Comprehensive coverage of Symbian OS suitable for programming
Nokia and Sony Ericsson systems and any Symbian OS v7.0 based
smartphone
* Also provides supporting material for Symbian OS v6.0 and v6.0
phones
* Accompanying CD includes demo version of Metrowerks toolchain
for the P800
Tabela de Conteúdo
About this Book.
Foreword.
About the Authors.
Acknowledgments.
Getting Started.
System Structure.
C++ and Object Orientation.
A Simple Graphical Application.
Strings and Descriptors.
Error Handling and Cleanup.
Resource Files.
Basic APIs.
Stand-alone Applications.
Dialogs and Concrete Controls.
Graphics for Display.
Graphics for Interaction.
Files, Streams, and Stores.
Finishing Touches.
Device- and Size-independent Graphics.
A Mulituser Application.
Active Objects.
Client-server Framework.
The GSDP Server.
GDP Implementations.
Appendix 1. Example Projects.
Appendix 2. Developer Resources.
Appendix 3. TOGS Guide and Reference.
Appendix 4 Emulator Reference.
Index.
Sobre o autor
Richard Harrison has developed Symbian OS software for 10
years. He is currently a senior technical author at Symbian. This
work is a collaborative effort incorporating the expertise of over
30 Symbian engineers.