Learn to design games for tablets from a renowned game
designer!
Eager to start designing games for tablets but not sure where to
start? Look no further! Gaming guru Scott Rogers has his finger on
the pulse of tablet game design and is willing to impart his wisdom
and secrets for designing exciting and successful games. As the
creator of such venerable games as God of War, the
Sponge Bob Squarepants series, and Pac-Man World, to
name a few, Rogers writes from personal experience and in this
unique book, he hands you the tools to create your own tablet games
for the i Pad, Android tablets, Nintendo DS, and other touchscreen
systems.
* Covers the entire tablet game creation process, placing a
special focus on the intricacies and pitfalls of touch-screen game
design
* Explores the details and features of tablet game systems and
shows you how to develop marketable ideas as well as market your
own games
* Offers an honest take on what perils and pitfalls await you
during a game’s pre-production, production, and post-production
stages
* Features interviews with established tablet game developers
that serve to inspire you as you start to make your own tablet game
design
Swipe This! presents you with an in-depth analysis of
popular tablet games and delivers a road map for getting started
with tablet game design.
Tabela de Conteúdo
Swipe This Book! 1
Some Possible Reasons You Picked Up Swipe This! 2
CHAPTER 1 Hardware Wars 13
DEVELOPER INTERVIEW 1 Paul O’Connor 29
CHAPTER 2 Clown-On-A-Unicycle 33
GAME DESIGN SPOTLIGHT 1 Fruit Ninja HD 53
CHAPTER 3 Finger Fu! 57
DEVELOPER INTERVIEW 2 Andy Ashcraft 81
CHAPTER 4 Genre Busters 85
GAME DESIGN SPOTLIGHT 2 Helsing’s Fire 107
CHAPTER 5 Puzzlings 111
DEVELOPER INTERVIEW 3 Erin Reynolds 137
CHAPTER 6 Arcade Crazy 141
GAME DESIGN SPOTLIGHT 3 Where’s My Water? 171
CHAPTER 7 Action Guy 175
DEVELOPER INTERVIEW 4 Blade Olsen 205
CHAPTER 8 Doodle Cat 209
GAME DESIGN SPOTLIGHT 4 Jetpack Joyride 223
CHAPTER 9 Casual Fryday 227
DEVELOPER INTERVIEW 5 Sam Rosenthal 257
CHAPTER 10 The New Genres 261
GAME DESIGN SPOTLIGHT 5 No, Human 281
DEVELOPER INTERVIEW 6 Andy Reeves 285
CHAPTER 11 Make Your Own Star Wars 289
GAME DESIGN SPOTLIGHT 6 Angry Birds 323
APPPENDIX 1 The Class of 2008 329
APPPENDIX 2 Touchscreen Template 337
APPPENDIX 3 Gameplay Storyboarding Template 339
APPPENDIX 4 The Game Designer’s Checklist 341
Afterword 343
Index 345
Sobre o autor
After deciding that game designers have more fun, Scott Rogers embarked on an eighteen- (and counting) year career creating video games, including Sony’s God of War(TM), Capcom’s Maximo: Ghosts to Glory and its sequel Maximo vs. Army of Zin, Namco’s Pac-Man World and THQ’s Darksiders and Drawn to Life series. He is currently an Imagineer for Walt Disney Imagineering.