David Edery is Worldwide Games Portfolio Manager for Microsoft”s Xbox Live Arcade and a research affiliate of the MIT Comparative Media Studies Program. Before joining Microsoft, he was the MIT CMS Program”s Associate Director for Special Projects. During that time, Edery cofounded the Convergence Culture Consortium, a research partnership with corporations such as MTV Networks and Turner Broadcasting. He also managed Cyclescore, a research project combining video games and exercise. Edery received his MBA from the MIT Sloan School of Management and his BA from Brandeis University. He has published articles in the Harvard Business Review and several game industry publications and has spoken at many entertainment industry conferences. Ethan Mollick cofounded eMeta, the leading developer of software for selling content online. He has consulted with DARPA, Eli Lilly, General Mills, MIT Media Lab, and Charles River Ventures.
4 E-böcker av David Edery
David Edery & Ethan Mollick: Communities of Innovation : How Video Game Makers Capture Millions of Dollars of Innovation from User Communities and You Can, Too!
This Element is an excerpt from Changing the Game: How Video Games Are Transforming the Future of Business (ISBN: 9780132357814) by David Edery and Ethan Mollick. Available in print and digital forma …
EPUB
Engelska
DRM
€0.52
David Edery & Ethan Mollick: Goals and Games : Designing Your Employees’ Goals Like Game Designers Design Video Games
This Element is an excerpt from Changing the Game: How Video Games Are Transforming the Future of Business (ISBN: 9780132357814) by David Edery and Ethan Mollick. Available in print and digital forma …
EPUB
Engelska
DRM
€0.52
David Edery & Ethan Mollick: Training Today’s People : Better Employees Through Gaming
This Element is an excerpt from Changing the Game: How Video Games Are Transforming the Future of Business (ISBN: 9780132357814) by David Edery and Ethan Mollick. Available in print and digital forma …
EPUB
Engelska
DRM
€0.52
David Edery & Ethan Mollick: Changing the Game
Use Video Games to Drive Innovation, Customer Engagement, Productivity, and Profit! Companies of all shapes and sizes have begun to use games to revolutionize the way they interact with customers and …
EPUB
Engelska
DRM
€11.46