Video games are a relative late arrival on the cultural stage. While the academic discipline of game studies has evolved quickly since the nineties of the last century, the academia is only beginning to grasp the intellectual, philosophical, aesthetical, and existential potency of the new medium. The same applies to the question whether video games are (or are not) art in and on themselves. Based on the Communication-Oriented Analysis, the authors assess the plausibility of games-as-art and define the domains associted with this question.
Om författaren
Franciscus G. Bosman and Archibald L.H.M. van Wieringen, School of Catholic Theology, Tilburg University, Tilburg, the Netherlands.Köp den här e-boken och få 1 till GRATIS!
Språk Engelska ● Formatera EPUB ● Sidor 123 ● ISBN 9783110731101 ● Filstorlek 2.9 MB ● Utgivare De Gruyter ● Stad Basel/Berlin/Boston ● Publicerad 2022 ● Utgåva 1 ● Nedladdningsbara 24 månader ● Valuta EUR ● ID 8649863 ● Kopieringsskydd Adobe DRM
Kräver en DRM-kapabel e-läsare