Hoedt Madelon Hoedt 
Narrative Design and Authorship in Bloodborne [EPUB ebook] 
An Analysis of the Horror Videogame

Stöd
In the vein of their cult-classic dark fantasy titles Demon’s Souls (2009) and the Dark Souls franchise (2011, 2014, 2016), game developers From Software released the bleak Gothic horror Bloodborne in 2015. Players are cast in the role of hunters in a hostile land, probing the shadowy city of Yharnam in search of "paleblood." The game achieved iconic status as both a horror and an action title for its rich lore and for the continuity of story elements through all aspects of game design. This first full-length study examines Bloodborne’s themes of dangerous knowledge and fatal pride and its aesthetics in the context of other works on game studies, horror and the Gothic. The book’s three parts focus on lore and narrative, the game’s nightmarish world, and its mechanics.
€25.42
Betalningsmetoder
Köp den här e-boken och få 1 till GRATIS!
Språk Engelska ● Formatera EPUB ● Sidor 214 ● ISBN 9781476638454 ● Redaktör Kapell Matthew Wilhelm Kapell ● Utgivare McFarland & Company, Inc., Publishers ● Publicerad 2019 ● Nedladdningsbara 3 gånger ● Valuta EUR ● ID 7283131 ● Kopieringsskydd Adobe DRM
Kräver en DRM-kapabel e-läsare

Fler e-böcker från samma författare (r) / Redaktör

73 674 E-böcker i denna kategori