Författare: Sergio Sayago

Stöd
Margarida Romero, Ph.D., is an Assistant Professor in Educational Technologies at the Université Laval (Canada) and researcher in the FP7 Network of Excellence Games and Learning Alliance (Ga LA). Her research and teaching interests focus on educational technologies in lifelong learning, including educational, organizational and informal learning contexts, with a special focus on Game Based Learning and Serious Games. Dr. Kim Sawchuk is a professor of Communication Studies at Concordia University. She is one of the directors of the Mobile Media Lab (Montreal-Toronto) co-located in the Department of Communication Studies, Concordia University and the Department of Design, York University, Toronto. She is the co-editor of Sampling the Wireless Spectrum, University of Toronto Press (2010) and currently holds an SSHRC grant, with Dr. Barbara Crow, on senior citizens and cellular phones.  Dr. Josep Blat is currently affiliated to Universitat Pompeu Fabra, Barcelona. His current research interests include cooperative environments; intelligent web portals; educational telematics; multimedia and GIS; computational educational toys. He graduated from the University of Valencia in 1979, got his Ph.D. in mathematics at Heriot-Watt University in Edinburgh in 1985, and developed his post-doctoral work at Université Paris-Dauphine. Dr. Sergio Sayago holds a Ph D Cum Laude in Computer Science and Digital Communication by Universitat Pompeu Fabra (UPF, 2009). As of September 1, 2014, he is a visiting tenure-track lecturer at Universitat de Lleida (Ud L). Prior to that, he was a post-doctoral research fellow at Universidad Carlos III de Madrid (UC3M, 2012 – 2014, Alliance 4 Universities Fellowship) and at University of Dundee (Uo D, Scotland, 2010-2012, Beatriu de Pinós Fellowship). He has been conducting research in the field of Human-Computer Interaction 




4 E-böcker av Sergio Sayago

Sergio Sayago: Perspectives on Human-Computer Interaction Research with Older People
This book promotes a critical reflection about the research conducted so far in Human-Computer Interaction (HCI) with older people, whose predominant perspective focuses on decline, health, and help. …
PDF
Engelska
€128.39
Margarida Romero & Kimberly Sawchuk: Game-Based Learning Across the Lifespan
The book provides a systemic view of the state-of-the- art of Digital Game Based Learning (DGBL) across the lifespan, from age-specific game design requirements to technological devices that could ov …
PDF
Engelska
€106.99
Sergio Sayago: Cultures in Human-Computer Interaction
This book provides an interdisciplinary synthesis of the topic of culture in the context of Human-Computer Interaction (HCI) and a structured overview of a large body of HCI research on (and with) cu …
PDF
Engelska
€48.14
Sergio Sayago & Montserrat Sendín: Future Perspectives on Human-Computer Interaction Research
This edited book provides some future perspectives on Human-Computer Interaction research and serves as a crucial nexus for reflecting on the paths that have led us here. Technologies are increasingl …
PDF
Engelska
€160.49